Polka (
heavens_mirror) wrote2022-11-02 01:40 am
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[AATHER][WIP] Registry
the most WIP of registries
Locked
Priority
Significant Positive
-Meeting Chopin Memory 15
-death lights Memory 05
-meeting Crescendo + discussing life, death, and dreams with Frederic Memory 02
-spending time with Allegretto Memory 35 (write-up needed)
-the fortune & cello tree Memory 23 (write-up needed)
- Happy ending
Trivial Positive
-(childhood) why there are waves in the sea Memory 26 (write-up needed)
-cabasa bridge Memory 33 (write-up needed)
- waking up; Prince Crescendo and Serenade have gone missing Memory 16
- Let's go
Significant Neutral
-"I think I can become a Heaven's Mirror" Memory 11
-Meeting Jazz, Claves, and Falsetto Memory 18 (write-up needed)
-Frederic's reasons Memory 03
-fuck pirates + Polka's strange stone Memory 04
-The ballroom + meeting Serenade and discussing how best to avoid a war Memory 31 (write-up needed)
-Lament, the royal mirror Memory 25 (write-up needed)
-Crossing Sharp Mountain; astra flashback Memory 36 (write-up needed)
- Aria Temple; fighting Rondo; Falsetto's resolve
- Elegy of the Moon
Trivial Neutral
-I have a friend with me Memory 30 (write-up needed)
-glowing agogo Memory 09
-the "side effects" of mineral powder + meeting Viola Memory 10
-end of fort fermata Starter
-Forte City + rescuing Phil Memory 21 (write-up needed)
-why fort fermata was built Memory 24 (write-up needed)
-Wah Lava Cave Memory 14
-sailing to Baroque; "I have to do it. For everyone." Memory 13
-Baroque City; priest - "between the sky and the sea" Memory 29 (write-up needed)
-"Only light from the heart can truly illuminate the darkness." Memory 06
-To Coda ruins Memory 12
- East Boss 1; What happens after we defeat Count Waltz?
- East Boss 2; "When one thing comes to an end, something else begins."
- West Boss 1; "It is with those who are still living that we must live our lives."
Significant Negative
-using magic in Ritardando Memory 01
-raindrops + first encounter with fugue Memory 17
-waking up in Agogo Village Memory 08
-Waltz' plan + second encounter with Tuba Memory 32 (write-up needed)
-Second encounter with Fugue; glowing agogos Memory 27 (write-up needed)
-(offscreen) learning of Claves' death and Falsetto's disappearance Memory 34 (write-up needed)
-return to Baroque & passing out on the castle steps Memory 20 (write-up needed)
-catching up with Crescendo & Serenade; Waltz's demands Memory 38 (write-up needed)
- legato
- Final encounter with Count Waltz
- Frederic's Choice
- "It is my fate... to go into the sea."
Trivial Negative
-why does everyone avoid me? Memory 19 (write-up needed)
-of taxes and mineral powder Memory 37 (write-up needed)
-first encounter with Tuba + meeting Salsa Memory 28 (write-up needed)
-"Hey, Polka. Do you believe in good luck charms?" Memory 07
-Mount Rock; "if you could do it over again, would you?" Memory 22 (write-up needed)
- West Boss 2; "So reality is wherever you are when you open your eyes?"
SKILLS:
Mundane:
-Cooking Write-up needed
-Sewing Write-up needed
-Flower knowledge Write-up needed
Special:
-Healing magic Skill 01
>Illness
- Long-range healing magic
-Offensive magic: close range
-Offensive magic: long range
- Offensive magic: area effect
Other:
-Parasol fighting skills
Locked
Priority
Significant Positive
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- Happy ending
Trivial Positive
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- Let's go
Significant Neutral
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- Aria Temple; fighting Rondo; Falsetto's resolve
- Elegy of the Moon
Trivial Neutral
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- East Boss 1; What happens after we defeat Count Waltz?
- East Boss 2; "When one thing comes to an end, something else begins."
- West Boss 1; "It is with those who are still living that we must live our lives."
Significant Negative
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- legato
- Final encounter with Count Waltz
- Frederic's Choice
- "It is my fate... to go into the sea."
Trivial Negative
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- West Boss 2; "So reality is wherever you are when you open your eyes?"
SKILLS:
Mundane:
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-
Special:
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>
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- Offensive magic: area effect
Other:
-